I forgot to post last week ... I apologize to my six fans. Truthfully I found this week's lesson more interesting to write about than last week's anyway, so maybe it's for the best.
In class today we played games. All class.
All.
Class.
Not a bad way to get a university degree right?
In this interactive session on engaging students in their learning, we played a Hedbanz-esque graphing game, along with a Guess Who graphing game and a puzzle solving game (also with graphing). Although it sounds repetitive, each of these activities were very engaging! In fact, I was only able to take a couple photos of the lesson at all.
In class today we played games. All class.
All.
Class.
Not a bad way to get a university degree right?
In this interactive session on engaging students in their learning, we played a Hedbanz-esque graphing game, along with a Guess Who graphing game and a puzzle solving game (also with graphing). Although it sounds repetitive, each of these activities were very engaging! In fact, I was only able to take a couple photos of the lesson at all.
The Hedbanz-type activity. The goal: to draw your graph and/or write in vertex form.
The Guess Who activity, after the professor ruined our fun.
To me, these games are an amazing alternate form of assessment and observing students' knowledge. With the online games, teachers are able to observe what each of the students are doing in real time. This allows teachers to see, during the lesson, what the students know and what they are learning through the activity. In my future classrooms, I would almost certainly use these tools to help engage students AND as an assessment for learning.
We also had the opportunity to work with motion sensors attached to graphing calculators. This allowed us to move closer or further from the sensor to create a graph on the calculator. This seems to be a very useful tool considering many students struggle on the concept of time-distance word problems in math classes, and it also happened to be fun to play around with.
Overall, I like playing games. In fact, my girlfriend and I played at a board game cafe for four hours this past weekend. I learned to play Ticket to Ride and SushiGo. It was amazing.
SushiGo: 8.5/10
Ticket to Ride: 9/10
It turns out games can also benefit student learning. Granted these games may not be 9/10 like Ticket to Ride, but they do an amazing job of engaging students in learning!
Talk soon,
- KJ


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